- Patch for Pistol Start Mode whereby this caused the player to go into an ‘undead’ state after maps like MAP10 of scythe where the player was killed on level exit.
Thanks to H2Omelon for reporting this!
Available on the download page.
- Fixed bug in Pistol Start mode where autosaves would disable online hi scoring.
- added a fix for the above in offline mode too for save games.
- HUD now shows ‘Pistol Start Mode’ like for Hardcore & No Infighting modes
- Purple ‘Online Hi Scoring Disabled’ text expanded to help newbies a little more
Also the SDFixedWadsFiles.zip file has a required update for playing with Doomsday of UAC (UAC_DEAD.wad).
Grab from the download page
- Whole new game mode: Pistol Start Mode. This is aimed at players wanting to compete properly on level hi-scores. Each new level resets the player’s inventory to default. Pistol Start Mode also has it’s own regular, hardcore, non-infighting, and hardcore-non-infighting modes. You can also set wad hi scores in this mode. You’ll need to turn this mode on in the ScoreDoom Setup options screen.
(NOTE: Pistol Start Modes saves are not compatible with non-Pistol Start mode saves.)
- coop death penalty configurable via cvar: sv_coopdeath_penalty (default: 1000) (SDST R5d too)
- boss cube spawned monsters now also can drop powerups with add-on pack.
- add on pack: repulsion sphere now at the proper (longer) duration, surreal demon radius quake gone (SDST R5d too).
You will need this add-on pack version to play on the hi score server.
Grab all this from the download page.